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AI War 2 Mac Game Free Download

by Mishal Chan

AI War 2 Game MacOSX Free Download

AI War 2 free

AI War 2 is a combination of grand strategy and real-time strategy in which many tropes of both genres are inverted. Acquire land without drawing notice, construct your empire with caution, and adapt to an ever-changing galactic battleground. It is also “a sequel to [Arcen’s] massive space RTS AI War, which we deemed ‘one of 2009’s finest strategy games'” (Tom Sykes, PC Gamer).
The evolution of the most cunning and recognised artificial intelligence in strategic games.
Recent is the Paradigm Shift of 2021. (which has overviews and tutorials in that link). Since 2018, this AI has become more devious each year, while the number and realism of its adversaries, subordinates, and neighbours have increased exponentially.

The idea is straightforward: the war is already lost. The entire galaxy is controlled by other forces, primarily AI. You begin with a single small planet amid a sea of hostile territory, and you must avoid attracting the AI’s attention. Your mission is to carefully select targets, develop your area just enough to support your fleets and defensive networks, and then strike at the core of the enemy AI(s).

AI War 2 is designed to be both approachable and in-depth. In early 2021, significant changes were implemented to make the midgame simpler for new players to enter, as well as a more forgiving Science system and a significantly more potent Hacking system. In the third quarter of 2021, a new Expert mode will be introduced for individuals who desire a greater degree of difficulty, such as permanent loss, more reasons to hold unfavourable positions, etc. How you choose to play will always be a matter of personal preference.

Unanticipated Technological Developments:

In the twelve years since we programmed the first AI War, we’ve made significant enhancements to our simulation engine, which now runs atop the Unity 3D engine. However, AI War 2 has brought some very unusual technical hurdles, mostly requiring the massively concurrent execution of an absurd number of AI and simulations. We’ve been able to leverage the power of modern multi-core processors to a degree that most game simulations cannot, and our aim since 2020 has been to bring this to multiplayer games. Despite the fact that multiplayer is still in development, it is also a technical display.

It is not normal for games in general, let alone this genre, for mods to be multiplayer-safe or to have such in-depth access to the core simulation. Multiplayer is now self-repairing, which is advantageous for playing with friends on different operating systems and hardware, and for having the majority of mod-code errors addressed by the core game.

Since 2018, the AI’s intelligence has increased considerably each year, and your framerate is now detached from your simulation’s performance. You can have a superb system with 120fps and a friend with 30fps, and you will both remain in sync and the simulation will not slow down. You can speed up or slow down the simulation without putting additional strain on your CPU, which is useful for avoiding tedious waiting times, and you can halt the simulation at will.

The interface is considerate of your time by automating tasks that you would perform manually 95 percent of the time anyhow. For the remaining 5%, there are advanced functions such as inserting spy nanobots, adjusting or disabling automation rules, and rearranging fleet compositions at will. Hacking is one of the most intriguing methods to modify your existing fleet leaders, as it enables you to offer them unique enhancements or even change them into new versions of their class.

Streamlined, yet deeper:

Sometimes when a sequel says it’s “streamlined,” it can really mean “dumbed down.” And there are definitely fewer minute decisions to be made in certain areas: you don’t have to determine how to wash each individual plate since you have a dishwasher. And it’s fortunate that you do, because the rabbit hole of complex and perplexing possibilities extends as far as you desire.

If you want to play at a level close to Expert, you’ll need that extra mental capacity to plan your fleets, handle numerous fronts, juggle offence and defence, and adapt your empire design as the campaign progresses. If you like to play more casually, it is perfectly OK, and the game may be far more forgiving while still offering a variety of intriguing macro decisions.

There is too much information to memorise (albeit tooltips are constantly available), and there is always an unfamiliar element. Rapid clicking will not help. To win the AI War, you must improvise, adapt, and utilise your intelligence.

As it ought to be.

Also try using Revolve

Highlights:

  • Outguard can be hired to deploy surprise mobile soldiers when needed, and several factions can be considered allies.
  • Incredible moddability, with a multitude of XML-accessible controls. A handful of player-supported mods are delivered directly with the game (defaulting to off) so that you always have the most up-to-date version and do not need to search for them to download them.
  • Numerous factions, each with their own objectives and techniques, provide life to the galaxy.
    Science upgrades are straightforward to administer, but they offer a variety of alternatives for approaching every given campaign based on your preferences and what you uncover in the wild.
  • Hack your opponent, your allies, and yourself. Hacking points are restricted but incredibly potent means of acquiring additional ships or skills, directly weakening foes, or even stealing from foes.
  • The fleets system provides you with an abundance of ships that are easily arranged and distributed.
  • A multitude of map types, with numerous sub-options to make them even more diverse.
  • The AI’s Warden, Hunter, and Praetorian Guard subfleets introduce new problems (and occasionally opportunities) to your interactions with it.

What’s New in this Version?

  • Polished gameplay mechanics, representing everything learned from first game’s six expansions (plus three years of development on this sequel).
  • Over 1900 lines of spoken dialogue from more than 25 actors.
  • Redesigned UI that gives you a ton of information and power right when you need it.
  • More to do, in terms of moment to moment gameplay and choices. More to find, more to conquer or be conquered-by.
  • 1.5 hours of new music added to the 4.5 hour included score from the original game.
  • More approachable gameplay, but with a rabbit hole that goes as deep as ever.
  • Trimmed fat: repetitive boring tasks have been automated or streamlined, but more options than ever have been added for you to customize things when you want to. Our goal is never to waste your time, but always have an array of interesting challenges for you to pursue at once.
  • Multithreading for modern performance, and a codebase that will not summon an elder god (recoded from the ground up for modern rigs).

GamePlay ScreenShots:

System Requirements:

Minimum Requirements

Your device must meet all minimum requirements to open this game

  • Requires a 64-bit processor and operating system
  • OS: Mac OS X 10.9 to 10.14
  • Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+
  • Storage: 4 GB available space
  • Additional Notes: macOS Catalina (10.15) and up may not work properly.

Recommended Requirements

Your device should meet these requirements for the best experience

  • Requires a 64-bit processor and operating system
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPU
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
  • Storage: 4 GB available space

Installation Instructions:

If you do not know how to install the game on your mac, CLICK HERE NOW.

AI War 2 MAC Game Free Download

File Size: 1.76 GB

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